Overview
A high-level overview over the plugin system
ΒΆ Parcel Architecture
Even if you aren't doing anything that complex, if you are going to use Parcel a lot it makes sense to take some time and understand how it works.
ΒΆ Phases of Parcel
At a high level Parcel runs through several phases:
- Resolving
- Transforming
- Bundling
- Packaging
- Optimizing
- (Validating)
The resolving and transforming phases work together in parallel to build a graph of all your assets.
This asset graph gets translated into bundles in the bundling phase.
Then the packaging phase takes the assets in the calculated bundles and merges them together into files each containing an entire bundle.
Finally, in the optimizing phase, Parcel takes these bundles files and runs them through optimizing transforms.
ΒΆ Asset Graph
During the resolving and transforming phases, Parcel discovers all the assets in your app or program. Every asset can have its own dependencies on other assets which Parcel will pull in.
The data structure that represents all of these assets and their dependencies on one another is called the "Asset Graph".
ΒΆ Bundle Graph
Once Parcel has built the entire Asset Graph, it begins turning it into "bundles". These bundles are groupings of assets that get placed together in a single file. Bundles will (generally) contain only assets in the same language.
Some assets are considered "entry" points into your app, and will stay as
separate bundles. For example, if your index.html
file links to an
about.html
file, they won't be merged together.
ΒΆ Complete List of Plugin Types (in a somewhat correct order)
- Transformer: Converts an asset (into another asset)
Example: convert Typescript to Javascript (per file) - Resolver: Turns dependency requests into absolute paths (or exclude them)
Example: add your own syntax for imports, e.g.import "^/foo"
- Bundler: Turns an asset graph into a bundle graph
Example: create a bundler that does Vendoring (splitting app and node_modules code) - Namer: Generates a filename (or filepath) for a bundle
Example: create a bundler that does Vendoring (splitting app and node_modules code) - Runtime: Programatically inserts (synthetic) assets into bundles"
Example: add analytics to every bundle - Packager: Turns a group of assets (bundle) into a bundle file"
Example: concatenate all input CSS files into a CSS bundle - Optimizer: Applies modifications to the finished bundle (similar to a transformer)
Example: run a minifier or convert into a data-url for inline usage